Monday, March 18th, from 05:00 pm to 07:00 pm
A meeting for teachers, educators and amateurs of STEAM, Science, Technology, Engineering, Art, Mathematics. 


 STEAM DAY is an event for disseminating the results from EuroSTEAM, a project co-funded by the Erasmus+ Programme of the European Union to develop innovative STEAM out-of-school activities. Activities can be accessed throughout Europe, and can be used in class by teachers to improve the students’ experiences in mathematics, science and reading comprehension. On schedule, from 05:00 pm, meetings and demonstration activities on STEAM Education, by many education and research personalities.

Admission is free, booking is required.
Please, register by March 14th




Learning STEAM subject matters to live our times.
By Donatella Solda and Damien Lanfrey from FEI Future Education Institute on the STEAM approach in the “La Buona Scuola” reform;

Makerspace effects on Italian schools. Innovating multidisciplinary workshop-based teaching.
By Lorenzo Guasti, technological researcher from INDIRE (Istituto Nazionale di Documentazione, Innovazione e Ricerca Educativa).

06:00 pm  

EuroSTEAM Comparative Analysis Report. 
First intellectual output by the EuroSTEAM project on the STEAM Education status in Europe, by Stefan Haesen, Department of Teacher Education, Thomas More University of Applied Sciences;
Robots as tools for developing science thinking.
By Franco Passalacqua from the Department of Human Sciences for Education “R. Massa”, University of Milan-Bicocca. 

DEMONSTRATION ACTIVITIES from Coding and Technology – Creativity and Logic – Exchanging views and taking on challenges Camps, conceived, tested and developed by Explora and the EuroSTEAM partners:
Inside mathematics. A module dedicated to solving maths problems by developing a software application; 
What knot are you? Knot theory in mathematics; 
Natural propulsion competition. Activity dedicated to design and creativity to build a vehicle only driven by a natural engine, swift and speedy.                                                            

ME AND THE INVENTIONS: a journey into the world of science, technology and arts through a new guided themed exhibit. Demonstration of a new Explora themed exhibit for early childhood encouraging curiosity, creativity and skill-learning in science based on a STEAM approach.

FIAT LUX, USING SMARTPHONES FOR RESEARCH, an activity developed within the Open Schools for Open Societies (OSOS) project by Rossella Parente – Fondazione IDIS Città della Scienza di Napoli. 

CRAZY BOXES from Delta Odyssey Angels, the Odyssey of the Mind team from Discovery Bay California combine art and engineering to make STEAM-based fun and original, team-building games for people of all ages. Through colorful boxes filled with original, challenging, STEM-based building games, that the Discovery Bay California team share with people of all ages, wherever they go, they encourages thinking “outside the box” using teamwork, creativity and new ideas, inspiring and helping people talk and relate to each other to work together for a common goal.

The EuroSTEAM information desk will also be available – the service has been set up by Explora and Project Coordinator South West College STEM CENTRE – with a presentation of the online toolkit for teachers, which is the third intellectual output of the project. 
Project website


Please be advised that photographs and/or videos will be taken at the event; if you do not wish to be photographed please inform an event organiser.[vfb id=26]


                                             Supported by
                                  Ufficio Scolastico Regionale per il Lazio